If you’re playing the Mine and Slash mod (also known as Age of Exile) on Minecraft 1.21 and want to go beyond the standard level 100 cap, this guide will walk you through how to safely increase your max player level, skill points, and related settings.
By default, the mod is balanced around level 100, but with a few adjustments, you can expand progression far beyond that limit and unlock more of your skill tree.
β¨ Overview
- Default max level: 100
- Default class skill points at max level: 100
- Default passive points at max level: 50
You can change all of these values by editing a configuration file inside the mod or, preferably, overriding it using a datapack.
π§ Method 1: Edit the Mod’s game_balance.json (Not Recommended for Long-Term Use)
Step-by-Step:
- Navigate to your mods folder and locate the mod file:
.minecraft/mods/Age-of-Exile-<version>.jar
- Open the JAR file using an archive manager like 7-Zip or WinRAR.
- Navigate to:
/data/mmorpg/mmorpg_game_balance/game_balance.json
- Edit the following fields:
"MAX_LEVEL": 150,
"CLASS_POINTS_AT_MAX_LEVEL": 150,
"PASSIVE_POINTS_AT_MAX_LEVEL": 75,
"STAT_POINTS_PER_LEVEL": 1.0,
"TALENT_POINTS_PER_LVL": 1.0,
"STARTING_TALENT_POINTS": 1.0
- Save the file and close the archive. The game will now use your new max level and skill point values.
β οΈ Be aware: any future mod updates will overwrite your changes. For that reason, we recommend Method 2.
ποΈ Method 2: Use a Datapack (Recommended)
Step-by-Step:
- Create a datapack folder in:
.minecraft/saves/<your world>/datapacks/custom_level_cap/
- Create a file named
pack.mcmeta
inside that folder:
{
"pack": {
"pack_format": 15,
"description": "Custom Level Cap for Mine and Slash"
}
}
- Inside
custom_level_cap
, create the folder path:data/mmorpg/mmorpg_game_balance/
- Place your modified
game_balance.json
here with your new values (same as in Method 1). - Restart Minecraft or use the
/reload
command in-game. - Confirm the datapack is active:
/datapack list
πͺ‘ What Each Setting Does
"MAX_LEVEL"
: Max player level (default 100)"CLASS_POINTS_AT_MAX_LEVEL"
: Total spell points youβll have at max level"PASSIVE_POINTS_AT_MAX_LEVEL"
: Total passive tree points at max level"STAT_POINTS_PER_LEVEL"
: Number of stat (STR/DEX/etc.) points per level"TALENT_POINTS_PER_LVL"
: Points for talent trees per level
π· Also Important: Increase Mob Level Cap
Without higher-level mobs, you wonβt gain XP past level 100. You need to adjust the dimension configs:
- Navigate to:
/data/mmorpg/mmorpg_dimension_config/overworld.json
- Find and increase this:
"max_level": 100
Change to:"max_level": 150
- Optionally adjust how mob level scales with distance.
- Add this file into your datapack under:
data/mmorpg/mmorpg_dimension_config/overworld.json
π Testing In-Game
Use these commands to test and debug:
Set Your Level
/mine_and_slash set level <player> <level>
Give Extra Points
/mine_and_slash points add passive 50
/mine_and_slash points add stat 50
/mine_and_slash points add spell 50
View Points
/mine_and_slash points get
β οΈ If your level won’t go above 100, double-check the datapack is installed properly and that
MAX_LEVEL
is set higher.
β οΈ Balance Warning
Raising the level cap will unbalance the game unless you:
- Adjust mob scaling and health/damage formulas
- Possibly rebalance EXP curves
- Test for stat bloat (e.g., hundreds of thousands of HP/damage at level 200)
You can fine-tune stat scaling inside game_balance.json
under keys like:
"MOB_DAMAGE_SCALING": 0.05,
"MOB_HP_SCALING": 0.05,
"PLAYER_HP_SCALING": 0.05
π Final Tips
- Backup your world before making changes
- Use datapacks instead of editing the mod directly
- Always test changes in creative before applying to your main world
- Don’t forget to update mob configs so that XP grinding above 100 is possible
By following this guide, you can raise the Mine and Slash level cap, gain more skill points, and build a truly maxed-out RPG character. Just make sure to balance mobs and test your changes for a smooth experience!