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Mojang Should Listen to Redstoners: A Balanced Take on the Redstone Experiments

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A Minecraft-style engineer character happily interacts with Redstone components on a grassy landscape, wearing a hard hat and vest, with text that reads “Mojang Should Implement the Redstone Experiments”.

Redstone engineers in Minecraft have always had a love-hate relationship with Mojang’s updates. And with the recent Redstone experiments, the community is buzzing again. While not everyone agrees, there’s one thing that’s becoming clear — not all Redstone changes should be tossed aside, and Mojang needs to listen more carefully to the Redstone community.

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The Villager Update Shows a New Direction

When Mojang introduced the 1.21.5 update, they made a wise choice: only adjusting trades for the cartographer and wandering trader. Why? Because the rest of the changes were controversial. They listened to feedback and made a partial implementation that didn’t break the game balance. This move proved that Mojang is capable of selectively applying community-supported changes.

And that’s exactly what they should do with the Redstone experiments.


What’s Good About the Redstone Experiments?

Let’s be real: locationality sucked. It made Redstone a pain to work with — builds behaved differently just based on where they were in the world. That’s not fun. Mojang’s removal of locationality was amazing and a massive win for technical players.

This part of the experiment was widely praised. It fixed a long-standing annoyance and made Redstone more consistent. If Mojang wants to do right by its players, this specific improvement should absolutely be added to vanilla Minecraft.


What Went Wrong?

Then came the block update changes — and this is where the experiment crashed. These tweaks broke existing Redstone machines, flying contraptions, and relied on behavior that has been stable for years. The community wasn’t asking for this. In fact, there are better, smarter ways to improve performance without breaking core mechanics.

Why fix something that wasn’t broken?


A Fair Compromise

The best way forward? Do what Mojang did with the villager trades:

  • Implement the locationality fixes in vanilla Minecraft (after proper bug squashing)
  • Keep the rest of the changes behind the experimental toggle
  • Let players opt in if they want to test or adapt to new Redstone behavior

This way, everyone wins. Redstoners get the consistency they’ve been begging for, casual players don’t have to worry about broken builds, and Mojang still gets to play with new tech under the hood.


Redstoners Deserve to Be Heard

Redstone is one of Minecraft’s most unique features. No other game combines creativity and logic like it. But that also means Mojang needs to be more careful when tweaking it. With proper communication and selective updates, they can keep Redstone strong without alienating their most passionate fans.

It’s time Mojang treats Redstone like the precious system it is — with care, precision, and community feedback at the heart of every change.


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Source: Mojang should implement the Redstone experiments : r/Minecraft.

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