A vibrant, vintage-themed image explaining the tick rate in Satisfactory, with a focus on its impact on game performance.
In Satisfactory, the “tick rate” refers to the frequency at which the game engine updates certain game mechanics and processes. Specifically, it’s the number of updates (or “ticks”) that the game makes per second. A higher tick rate means more frequent updates and a lower tick rate means fewer updates.
Changing the tick rate can impact the game in several ways:
In short, adjusting the tick rate can balance performance and gameplay smoothness. If you’re running into performance issues, lowering the tick rate can help, but if you want smoother gameplay and more responsive systems, raising the tick rate might be the way to go.
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