7 Days To Die 2.0 Server Hosting
If you thought survival was brutal before, think again. The Fun Pimps just dropped the Storm’s Brewing V2.0 update for 7 Days to Die, and it’s not just big—it’s historic. Packed with hundreds of changes, new systems, biome overhauls, perks, perks, perks (yes, we said it three times), zombies, storms, and performance gains, this update takes the game to new heights—and deeper depths of survival horror.
This isn’t a patch. This is a total overhaul. Whether you’re a hardened alpha veteran or just buying the game, V2.0 delivers an open-world sandbox apocalypse like nothing else out there.
Here’s your TL;DR (but read everything anyway):
Get ready to earn your survival. With BPS enabled (default), every biome outside of the Pine Forest becomes a lethal zone. You’ll need to conquer seven unique challenges per biome to earn your Biome Badge, which proves you’re hardened enough to live there.
Biome | Threat |
---|---|
Pine Forest | None (starting zone) |
Burnt Forest | Smoke, embers |
Desert | Blistering heat |
Snow Biome | Freezing cold, wind chill |
Wasteland | Deadly radiation |
You’ll also need to:
Pro Tip: Your badge only protects from the hazard—not the storm. Keep reading.
High-tier loot is no longer everywhere. You now must earn it by progressing through biomes. Want Military Gear and Tier 6 weapons? Prepare to crawl through irradiated rubble in the Wasteland.
Biome | Max Loot Tier |
---|---|
Pine Forest | Low (T1-2) |
Burnt Forest | T2-3 |
Desert | T3-4 |
Snow Biome | T4-5 |
Wasteland | T6+ |
Weather now kills. The new storm system throws devastating biome-specific hazards your way. They strike randomly, last minutes, and require real shelter to survive.
Storm Type | Biome | Damage | Notes |
---|---|---|---|
Thunderstorm | All | No | Cosmetic, immersive |
Ember Storm | Burnt Forest | Yes | You’ll roast without shelter |
Sand Storm | Desert | Yes | Skin-flaying levels of pain |
Snow Storm | Snow | Yes | Whiteout + frostbite |
Radiation Storm | Wasteland | Yes | Your badge won’t help, only shelter will |
Set storm frequency in game options: 0% (none) to 500% (bring a raincoat).
Navezgane has been reborn. Biomes, roads, and POIs have been redistributed for biome flow and better gameplay:
Now you don’t need to invest in Fortitude just to cook or pick locks. The General Perks tab includes:
Each attribute (Agility, Fortitude, Intellect, Perception, Strength) now has 10 perks, each with 5 levels, and a Mastery Perk at level 6.
This new book set adds a stupidly fun twist to sledgehammers:
Starting fresh? Now you can spawn near your Discord-linked friend (as long as they’re in a biome you’re allowed to enter). Works across platforms!
This is not a mod—it’s native:
Finally! PC, Xbox Series, and PS5 players can survive together. Key notes:
Serverconfig.xml keys:
ServerMaxPlayerCount = 8
ServerAllowCrossplay = True
EACEnabled = True
IgnoreEOSSanctions = False
V2.0 supports the latest upscalers for massive FPS gains:
Settings: Video > Display > Upscaler Mode
Literally hundreds of fixes. Here’s just a few:
With Storm’s Brewing, 7 Days to Die leaps from cult classic to AAA-level survival experience. The biome system adds real progression. The weather system brings fear and immersion. The perk overhaul and performance optimizations make the game faster, fairer, and more fun than ever.
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Don’t just survive—earn your place in Navezgane.
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